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Castr/Solutions/For esports and gaming organizations

For esports and gaming organizations

Esports broadcasting with your own player and replay archive

Produce esports coverage in the cloud, multistream to Twitch and YouTube at the same time, and publish match replays on a branded league player.

Tournament feed arrives as a single stream from your encoder (Production · SRT). Castr connects, shows a live bitrate graph, and receives the feed once with Pass-through and Recording, then relays it simultaneously to every enabled destination: Twitch, YouTube, League site, Custom RTMP. Destinations can be toggled on or off while the stream runs. One destination is switched on mid-stream and joins the next fan-out pulse without interrupting the others. Recorded · save to library.
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Business outcomes

The workflow should create value, not more operational risk.

01Reach every community

Distribute tournament coverage to supported gaming and social destinations.

02Own the league experience

Embed branded playback on your tournament and team websites.

03Build the archive

Preserve matches for replay, highlights, and sponsor value.

Capabilities that matter

Technical depth, organized around the operator.

Castr keeps the full feature set available without forcing every buyer to decode a wall of capability labels before understanding the workflow.

Multistreaming

Send one production output to Twitch and YouTube through direct integrations, and to Kick, TikTok, and other platforms over custom RTMP.

Cloud production

Switch feeds and add tournament graphics from a browser.

Branded embed

Give your league or event its own viewing destination on your site.

Recording

Every match records automatically. Save the ones worth keeping to your library within the three-day window.

Low latency options

Bring playback closer to the action for finals and watch parties.

Monetization

Sell access or run ads on the broadcasts you control.

Need the complete matrix? See capability availability and plan tiers in one place.

Compare plans and capabilities →

Dual-stream to Twitch and YouTube

How to stream to Twitch and YouTube at the same time.

The most common question in esports broadcasting has a short answer: send one feed to Castr and let the cloud do the fan-out. Here is the full setup.

One feed in

  • 1. Point the encoder at Castr

    Send the production output from OBS, vMix, or a hardware encoder to Castr over RTMP, or over SRT when the venue network is shaky.

  • 2. Connect the platforms

    Link Twitch and YouTube through their direct integrations once, and reuse the connections for every event. Kick, TikTok, and other platforms join as custom RTMP destinations.

  • 3. Toggle and go live

    Enable the destinations for tonight's broadcast and start the encoder. Each platform receives its own full feed from Castr's servers, so dual streaming adds nothing to venue bandwidth.

The league's own corner

  • Branded league player

    Embed the broadcast on the league site, so sponsors and standings live next to the stream instead of a competitor's ad slot.

  • Destination totals

    Plans include 6 to 30 multistream destinations account-wide, with higher counts available on request.

  • Replay archive

    Each match records up to 72 hours automatically. Save recordings to video hosting for the archive, and clip highlights mid-broadcast for social.

Exclusivity is contractual, not technical. Twitch partner agreements restrict simulcasting for some channels, so check the terms that apply before the event.

Compare destination limits by plan

Seen enough to test it? Start a 7-day trial with no credit card, or talk through your exact setup first.

Operator fit

Designed for recurring, accountable video work.

Operational complexity matters more than company size. The strongest fit is a team with a named owner, a repeatable schedule, and a real consequence if delivery fails.

Review your workflow with Castr

Strong qualification signals

  • Esports leagues and tournament organizers
  • Multi-channel community distribution
  • Sponsor-supported broadcasts
  • Replay and highlights operations

Switching to Castr

Switch your tournament stack between brackets, not mid-match.

You do not have to cut over blind. Run Castr in parallel with your current provider while you test, and let our video team confirm the fit before anything switches.

01

Run in parallel

Multistream a practice match or test broadcast through Castr while your current tool keeps the official Twitch and YouTube channels live. Your community sees nothing until the next event.

02

Map the workflow

Our video team reviews your destinations, production workflow, latency needs for finals, and replay archive, then confirms which plan covers the tournament calendar.

03

Cut over with support

Reconnect Twitch, YouTube, and custom RTMP destinations before the next bracket, with 24/7 human support on hand for the first matches.

Plan your migration with a video expert

Questions before you choose

Evaluate the workflow with confidence.

Feature and plan availability changes by tier. Use the full matrix for comparison, or let our team validate a complex setup.

How do we stream to Twitch and YouTube at the same time?

Send one feed to Castr, connect Twitch and YouTube through their direct integrations, and toggle each destination on. The dual-stream walkthrough on this page covers the setup step by step, from the encoder to custom RTMP for platforms like Kick and TikTok.

Does multistreaming break Twitch exclusivity rules?

It can, depending on your contract. Twitch partners and some affiliates agree to exclusivity while live on Twitch, so simulcasting rules depend on the terms that apply to the channel. Tournament organizations broadcasting on their own league channels are usually free to multistream, but confirm against your agreement before the event.

Can we stream to multiple gaming platforms?

Yes. Stream to Twitch, YouTube, and other platforms through direct integrations or custom RTMP, reaching up to 30 destinations by plan, with higher counts available on request.

What latency can esports broadcasts get?

The standard HLS player runs around 35 seconds behind live, and the Low Latency player brings documented delay under 15 seconds on Ultra and Events plans. Sub-Second Streaming, an add-on on Premium and higher priced through sales, plays under two seconds for watch-along and caster rooms.

Can we add tournament graphics and switch feeds without a hardware switcher?

Yes. Cloud production runs a live switcher in the browser: group observer feeds, caster cams, and slates into Flows, layer web overlays for scoreboards and sponsors, and cut between them with transitions. The program output lands in a Castr livestream for delivery.

Can matches be recorded automatically?

Yes, on every plan. Each broadcast records up to 72 hours and stays available for three days. Save recordings to your hosting library to build the replay archive, or clip highlights from the live stream without stopping the broadcast.

Can we sell access or run ads on tournament broadcasts?

Yes. Put a premium event behind the pay-per-view paywall on any plan, with payments settling in your own Stripe account at a 9% commission, or run in-stream ads on Standard plans and higher.

Can I evaluate Castr before subscribing?

Yes. Castr offers a 7-day Starter trial with no credit card required. Advanced workflows and higher limits may require a paid tier or a technical consultation.

Move from evaluation to a working broadcast

Map Castr to the workflow your team runs today.

Discuss protocols, concurrency, destinations, bandwidth, storage, security, monetization, migration, and support with a video expert.